"Your video game may have been quietly rewritten by AI.
Making Short Video nowadays is inseparable from artificial intelligence. Especially platforms such as TikTok have fast updates and great competition. Manual editing is too slow to keep up with the pace. AI can solve this problem. It is fast and can be processed in batches. For example, using Coze Workflow to automatically classify material, match subtitles, and even add special effects. These used to take hours, but now they take minutes.
But AI is not everything. The videos it generates can sometimes seem rigid. For example, the movements of the characters are stiff and the background music does not match. At this time, manual intervention is necessary. For example, adjust the screen ratio to make it comfortable for mobile phone users. Or manually optimize subtitles to avoid AI translation. When it comes to details, people are still more reliable.
When making game videos, AI can be of great help. For example, automatically generating game commentaries. You only need to provide keywords and AI can write scripts. It can also automatically match emoticons based on the game screen. This way the video is more interesting. But be aware that the explanations written by AI may be too routine. For example, he always said,"This game is too high." Audiences will get tired of watching too much. So you have to add your own words. For example, mentioning unpopular skills in games or sharing your own experiences. This way the audience feels real.
Recently, it has been mentioned in the news that AI can also analyze popular games. For example, which games have suddenly become popular and which gameplays are popular. This data can help you choose topics. For example, multiplayer games have become popular recently, so you should make more team content. Or if a new version of a game comes out, do a review immediately. AI can help you seize the wind.
But AI also has limitations. For example, it does not understand humor. If you ask AI to write funny jokes, the results may be awkward. You have to rely on yourself at this time. For example, add a contrast, or use exaggerated expressions. These AI cannot learn. So AI is a tool, not a substitute.
Short Video, you must distinguish between priorities and priorities. AI is responsible for duplication of work, and you are responsible for creativity. For example, AI automatically edits material, and you are responsible for which shot to select. AI matches music, and you decide when to cut the song. Only in this way can the division of labor be efficient.
There is also account operation, and AI can also help a lot. For example, automatically respond to comments or post videos regularly. Leave these small things to AI, and you can concentrate on content. But be aware that AI replies sometimes go wrong. For example, calling the user's name incorrectly. Such small mistakes can affect the experience. So you have to check regularly.
Many teams now use AI to make videos. But what is really popular is the distinctive content. For example, there is a game anchor who uses AI to generate various funny expressions. The audience thought he was very interesting and followed him. So AI is just an aid, and the key is your style.
In short, don't regard AI as a savior. It does improve efficiency, but the creativity is up to you. For example, it has recently become popular to use AI to generate game scenes. Some people directly applied the template, but the result was that the videos were the same. However, some people change the materials generated by AI into their own style. For example, adding hand-drawn elements or using special filters. This way the video can be recognizable.
AI is a good helper for making video game content. For example, automatically generating game guides. You only need to provide the name of the game and the AI can list the steps. You can also adjust the focus of the strategy based on user comments. For example, if someone asks a Boss how to fight, you will focus on this part. This way the content is more accurate.
But the strategies written by AI may be too rigid. For example, it is all "this way first, then that". Audiences will get annoyed if they watch too much. So you have to add your own words. For example, complain that a certain level is too difficult, or share your own failure experience. This way the audience will think you understand the game.
There is also video rhythm, and AI can also help. For example, automatically analyze what viewers like to watch. For example, if a certain shot stays for a long time, it means that the audience is interested. AI can show more such shots. Or a certain commentary responded enthusiastically, so say a few more sentences next time. This way the video is more attractive.
But AI analysis is also biased. For example, the audience may just be attracted by a certain special effect, which does not mean that the content is good. So you have to combine your own judgment. For example, if the audience likes to watch operations, you will show them more. If you like to watch the plot, you can talk more about the plot. This way the video is popular.
Recently, there was a game blogger who used AI to generate mixed clips of various games. For example, putting together classic scenes from different games. The audience thought it was very novel and praised it. This shows that AI can help you with extraordinary tricks. But only if you know how to play. For example, knowing which scenes are interesting and which music is suitable. These AIs don't know.
Short Video should keep up with trends. For example, AI-generated game maps have become popular recently. You can make evaluation videos. For example, comparing maps generated by different AI to see which is more reasonable. Or teach the audience how to use AI to make maps. This content is both technical and practical.
But AI-generated maps may have problems. For example, the path is blocked, or the distribution of monsters is unreasonable. At this time you have to adjust manually. For example, adding a teleportation point or changing the location of the monster. This way the map will be fun. So AI is a tool, and you have to know how to use it.
There are also game commentaries, and AI can also help. For example, automatically generating game reviews. You only need to provide keywords and AI can write scripts. You can also match the tone based on the type of game. For example, action games are written more passionately, and puzzle games are written more calmly. This explanation is more professional.
But the explanations written by AI may be too template. For example, he always said,"This game has a good picture." Audiences will get tired of hearing it too much. So you have to add your own words. For example, mention the details of the game or share your feelings. Only in this way can the explanation be vivid.
Recently, there was a game UP owner who used AI to generate various game emoticons. For example, the player's expression when he is defeated by a monster. The audience thinks it is very real and likes to use it. This shows that AI can help you make material. But only if you know how to choose. For example, choose emoticons that resonate. These AIs don't know.
Short Video should focus on interaction. For example, using AI to analyze comments and find out what the audience wants to see. For example, if someone asks how to start a certain game, you will make a novice guide. Or if someone complains about a certain feature, you make a complaint video. This way the content is closer to the audience.
But AI analysis also has limitations. For example, it does not understand emotions. The audience may be just joking, but AI takes it seriously. So you have to judge for yourself. For example, when the audience said,"This game is too lame," it may be a complaint or a praise. You have to put it into context.
There is also video style, and AI can also help. For example, automatically generate various filters. For example, retro style and cyberstyle. These can help you create characteristics. But be aware that using too many filters will get tired. So I have to switch it out. For example, use retro in this issue and use cyber in the next issue. This way, the audience will not be aesthetically tired.
Recently, there was a game blogger who used AI to generate various game scenarios. Like putting players into games. The audience thought it was cool, so they followed suit. This shows that AI can help you make special effects. But only if you are creative. For example, which scene to choose and how to pose. These AIs don't know.
To make Short Video, you have to keep trying. For example, AI-generated game trailers have become popular recently. You can try it. For example, using AI to generate various game screens and make them into trailers. The audience feels new and likes to watch it. But be aware that the trailer must have a theme. For example, emphasizing the difficulty of the game or highlighting the plot. These AIs don't know.
There is also video editing, and AI can also help. For example, automatically identifying highlights. For example, a player critical strike or a monster explosion. These shots can add close-ups. Or automatically match music to make editing smoother. This way the video is more attractive.
But AI editing sometimes goes wrong. For example, cutting irrelevant shots in. Or the music doesn't match the picture. At this time you have to adjust manually. For example, deleting unnecessary scenes or changing the song. This way the video is perfect. "


